Sacit Sivri
Posts About Games

New Posts

  • Since 1996 the mainline Pokémon series chose to stick with what worked and did not pursue change. Is innovation needed if the 26-year-old formula works every time? Why take the risk if every release is making a huge profit already?

  • Loop Hero’s addicting automation, construction, and resource-management features help it become more than just a card-based roguelike.

  • I believe 4 important ingredients make Hades shine through its roguelike brethren and reach out to the hearts of many players.

  • Cloud Garden is a chill puzzle game where players get to turn mini-wastelands into overgrown beautiful gardens.

Featured Games

Merge Dragons!
Merge Magic!
Merge Town!

Hello

Based in Turkey, I am a Game Designer with a professional gaming background and over a decade of industry experience since 2014. In my spare time, I write about game design and explore my creative interests in 3D art and photography.