Developer
Gram Games
Platform
iOS, Android
Genre
Merge, Puzzle, Casual
Description
Discover creatures, magical items and quests. Combine/merge anything into better and more powerful versions of themselves to solve puzzles and expand your camp/base.
My Role
Game Design, Event Design, Level Design, Monetization Design
As part of a ten-member team, I drove the project’s design through every phase, from early development to global launch and live operations. I designed levels, creatures, and season passes, later overseeing a level designer to deliver ongoing live-ops features.