Developer
Gram Games
Platform
iOS, Android
Genre
Puzzle, Casual
Description
Solve bubble-shooting puzzles using unique dragon abilities to heal the land and rescue new companions. Uncover an evolving story as you restore and customize the world to your liking.
My Role
Game Design, Monetization Design, Puzzle Design, Narrative Design
As a Lead Designer on a small team, I spearheaded the project from initial concept through to successful launch. I established the core design from scratch and later expanded the department by onboarding and overseeing a level designer.