Developer
Gram Games
Platform
iOS, Android
Genre
Puzzle
Description
Drop blocks to create and destroy lines to solve puzzles, complete the levels and embark on a colourful adventure through Cubeland.
My Role
Game Design, Level Design, QA Manager
As part of a four-person design team, I owned the end-to-end level design process, including balancing and the creation of new gameplay elements. Additionally, I managed the full QA lifecycle, developing and executing test cases to ensure the success of all launches and updates.